Multi-Threaded Rendering (Windows Store only)
Some parts of book removed due to page counts, so I decided to add these sections to the website of the book. This section is about Multi-threaded rendering in DirectX 11.1 or the later version (that...
View ArticleBillboarding using Geometry Shader (WinRT)
As I said before, some parts of my book removed due to the page counts and I decided to present them in this blog, this time is about billboarding using Geometry Shader. In order to achieve an...
View ArticleC++AMP accelerated collision detection (WINRT)
I was very upset when I had to remove this part of book during the page counts. Honestly, writing about all new features of DirectX 11.1 in just 146 pages was really hard, especially when the target...
View ArticleBook Review | Direct3D Rendering Cookbook
Direct3D Rendering Cookbook by Justin Stenning is a practical guide which introduces DirectX 11.x technology in order to develop Win32 and Win Store applications. This book is good reference for those...
View ArticleThe Master Chef Game
New video from #Master Chef – استاد سرآشپز developed by #BaziPardaz ( بازی پرداز ) If you like the game, follow our social link : Facebook and click “Like”, that would mean alot to us. Please share the...
View ArticleBook Review | WebGL Game Development
WebGL Game Development by Sumeet Arora is a set-by-step, example-based tutorial that provides details on gaming logic using WebGL. The book is about 387 pages and includes 10 chapters. This book is...
View ArticleVideo Course Review | Building Android Games with OpenGL ES
I was crazy busy in this weekend . After reading a good book about WebGL, I watched a video course about OpenGL ES, I mean Building Android Games with OpenGL ES. If you are looking for a course that...
View ArticleMaster Chef Game | Kinect Game Play
New video from #Master Chef – استاد سرآشپز developed by #BaziPardaz If you like the game, follow our social link : Facebook and click “Like”, that would mean alot to us. Please share the word which is...
View ArticleBook Review | Mastering Lumion 3D
Mastering Lumion 3D by Ciro Cardoso is the name of PackT’s new book that is designed for all levels of Lumion users, from beginners to advanced users. You will find useful insights and professional...
View ArticleGame Programming Using Qt: Beginner’s Guide
Game Programming Using Qt: Beginner’s Guide by Witold Wysota, Lorenz Haas is the name of PackT’s new book which contains a complete guide to designing and building fun games with Qt and Qt Quick 2...
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